Items

Underdark Toolkit

Borderlands Toolkit

The Item Compendium - update

The suggestion came from the Guild membership, and it was a good one. Could we have a central place to find all of the magic items - a super-set? It was a great idea, and we've assembled this for you in the all new DDM Item Compendium, available just in time for GenCon (at least, in time for those of you who will be making the con).

Update: The changelist of the first 3 sets is included in this post.

Preview: Item compendium

The DDM Guild is proud to preview the Item Compendium. The Item Compendium, which will be released in the next few days, because we're in the final stages of spell checking. It will be legal for all D&D Miniatures tournaments at GenCon 2011. I am not certain it is going to have any game-breaking pieces in it, but, I can preview a little bit here. The Item Compendium will be a resource, detailing non-creature items you can add to the warband.

Item Rules Beta

For 2011, items will continue to develop into an important part of the DDM skirmish game, just as they are staples of the RPG. The current rules constrain how we can design and distribute items, and I’ve long felt that, at least for organized play, we need to look at alternative implementations of the item rules. To this end, I’d like to preview, and beta test, this new item rule that could be used for the upcoming constructed season. Here is a snippet from one version under consideration.

Treasure Trove III, Epic Arcanum

Here we present Treasure Trove III, a collection of epic items to add options, even spice, to your miniatures game. Some of you will point out that a few of these items look familiar, as they were playtested as part of the ‘E1 beta’ release. You may notice a few small changes or tweaks as they were developed following the playtest. Other items are new arrivals, including two new items for the newly ‘un-banned’ Eternal Blade.